| Roll |
Result |
| 1-5 |
The character takes Vigor points a day in damage for 1d10+5
months. (Fever and vomiting) |
| 6-9 |
The character loses 1d100 years of there life span. |
| 10-14 |
The character attracts a harmful form of energy to him/herself.
Lightning bolts, fire, or black magic spells (Player chooses one) will have a 30% chance
of turning from their target and hitting the character instead. |
| 15-19 |
Character must now eat 5 times their normal supply in food to live, yet
never gain much weight. |
| 20-25 |
Character changes into a random perfectly normal non-anthro creature
(Player chooses which animal the character will always change into.) when hit with cold
water. To change back they must dip themselves in hot water. |
| 26-29 |
The character's body fat doubles every day until they reach 50d20
pounds in addition to there normal weight. |
| 30-35 |
Character is changed into a tree under the light of the full moon. A
perfectly normal, immobile tree. |
| 36-39 |
The character sprouts poisonous snakes from a random part of there body
that really aren't happy. (Poison does vigor / 5 points of damage a round for 4 rounds per
bite. 1d20 snakes form from random locations of the body.) |
| 40-59 |
Rain damages the Character for 1 point a round. Hail does
2/round. Snow does 1/2 rounds. |
| 60-65 |
Character is turned to stone. (Can be cured by 4 soft potions or
target-null+break roll of 8 succs) |
| 66-69 |
The character loses the ability to heal naturally. They can /only/ be
healed by magic. |
| 70-75 |
Character's limbs, head, torso, tail and reproductive organs change
into a random yet all different species. |
| 76-79 |
The fur is changed into a random form of rock or metal (1d10)
- Gold
- Silver
- Copper
- Granite
- Quartz crystal
- iron (magnetic)
- iron (Non-magnetic)
- Sand
- Ruby
- Platinum.
|
| 80-85 |
Character's body oozes poison from it's skin causing 2 points of
damage a round to any one who touches the character as well as the character themselves. |
| 86-89 |
The character grows 1d12+2 limbs of a random type from a insect. This
takes 2d4 weeks and causes 2 point of damage a day as the body mutates. |
| 90-95 |
The character's limbs grow are made useless and withered. Each of them
changes into a different animal's limb. The character can not walk under there own power
and have Strength rating of 1. |
| 96-99 |
The character dies in a horrible writhing mass of flesh. It mutates
into many strange and hideous creatures over weeks of agony until finely the character
dies or they just pop off and die in a few days of agony as their insides twist about
themselves trying to be to many things at one time. (Player's choice) |
| 100 |
Roll twice NOT ignoring this result. |