soul4hdwn wrote:final question about the library itself before i make a thread posting mostly text only rough draft of my project.
how lit up is the library itself and in general? the attic is very dark and there's a monastery stained glass large window on the top + front/side.
then off-topic-ly, how large is "size 4"? i think i'm skipping creatures or something as i can't find anything. i'm pretty sure one can fit into a described side room as i'm mentally scaling for something between 3 ft taller or a taur body structure to a max of twice human height.
I forget if I made any specific mention of the windows/lighting in game content. That's something I generally fudge over all a lot, since the player is active at all hours and day/night is generally not taken into account during the scenes. I'd say it's passably lit from windows but normally relies on a lot of electrical light (installed in or above the old scones and hanging from the rafters) rather than windows because it's an older building. There might be some hidden details tucked away into the event Sarokcat made about an intruder into the library, though I don't quite recall where to find that now.
Blue Bishop wrote:Infection source doesn't strictly adhere to this rule. This is blatant in monsters like the Sierrasaur or Yamato, but is much more subtle/debatable with other creatures. This also entails standing height, and not body length; a quad would be taller if on its hind legs, but this isn't taken into account.
The 'scale entry' of a creature denotes the scale of the player with that infection in cases where it conflicts with the size of the creature itself. Also, those values have a fair amount of fudge-factor when dealing with taurs, super-overweight or super-muscly infection forms, the scale entry getting bumped up one in those cases (still to a max of 5). Height is just the typical thing to check against, but it is not the only factor in figuring the value.