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Building from Source?

PostPosted: Sat Mar 04, 2017 10:41 pm
by cretinousbull
Up until late last year I was able to build Flexible Survival from the github source. Do I need the secret patch mentioned on the blog if I want to keep rolling my own builds?

Re: Building from Source?

PostPosted: Sun Mar 05, 2017 6:48 am
by Wahn
Pretty much so, the compiler will otherwise run out of memory before its done putting FS together.

Re: Building from Source?

PostPosted: Tue Mar 07, 2017 6:44 am
by cretinousbull
Would it be possible to get the Inform compiler patch? It would be nice to be able to build the game from scratch again.

Re: Building from Source?

PostPosted: Sat Apr 08, 2017 3:59 pm
by natani
I'd also like to get the patched ni.exe if possible.
Considering informs usual release schedule I'd be waiting a while for the official bugfix

Re: Building from Source?

PostPosted: Sat Jun 03, 2017 12:55 pm
by Wahn
Here is the compiler file, delivered by Nuku:
https://drive.google.com/file/d/0BxUh1i ... =drive_web

Re: Building from Source?

PostPosted: Sat Jun 03, 2017 1:43 pm
by Gryphbear
Thanks! That let me compile FS finally :)

Re: Building from Source?

PostPosted: Tue Jun 06, 2017 9:54 am
by Wuulfi
Thousand thanks to you!

Re: Building from Source?

PostPosted: Sun Dec 09, 2018 9:03 pm
by dragontamer8740
What source patch needed to be applied to the program?
I ask because I'm not a Windows user but would still like to be able to build from sources. Since the i7 compiler tools are multiplatform, I'd appreciate a .patch file.