The great Lone Wanderer's idea and question Megathread
Posted: Tue Aug 19, 2014 12:59 pm
Hello once again dear forumlings.
I am the Lone Wanderer; come have a seat, let me offer you some tea and relax. Tonight I am going to reveal what I've been brainstorming on since the last few days. Now let's go on and get this megathread started. Since this thread is going to be bigger one, I'm going to section it in a few parts:
1. Ideas
2. Implementation and synchronisation with existing content
3. Discussion about existing content
4. Future plans and direction of my work
1. Ideas:
I feel intrigued by the whole idea of an apocalypse where everyone just gets turned into a rabid monster. It opens up philosphical questions as of what is human and who is allowed to have which rights and how to you judge the ones who have lost their minds. The whole freedom about being able to break taboos also adds a nice flavour to all the possibilities in this environment. Don't worry, I'm not going to make a psychoanalytical Nietzsche-like interpretation of everything. Instead I wanted to add a new character. May I present you ... the Hunter.
Short description:
The Hunter is a sadistic antagonist who doesn't hesitate to kill the infected. When advancing down his paths he will develop an interest in the player character and hunt your guy/gal/(or any other iteration of your gender) actively down to either kill or abuse the player character. The abuse encompasses non-sexual content as well.
Background:
He is an experimental super soldier of the military, made to combat everything which isn't human. Since we are in an environment where there hasn't been any known cure or help for people who succumbed to their infection it is safe to assume that people outside our little playgrounds are pretty paranoid and scared about infected. The fact that the entire Earth is also endangered of being turned into grey sludge makes matters seem even more hopeless but I digress.
The Hunter came into existence by modifying a soldier with a new type of nanobots - coded differently with multiple failsafes in order to prevent them from disfiguring the host although.
The Hunter got shaped into a humanoid reptile. You don't get to see much of his actual skin, since he's wearing armour all over his body. The armour is segmented and has a futuristic look to it. He was also given a special rifle by the military. That gun fires bullets imbued with a new generation of nanites. What I didn't mention before is, that the new generation of nanites actively seeks to destroy the older ones. In other words, the rifle is able to kill infected just for the nanite injection they get.
Reason why the military decided to develop that rifle was that the military has troubles killing infected with their superhuman regeneration.
I have to admit, that I'm not done with his design yet. Ideas are welcome here.
He underwent years of being disciplined trained and now transformed, he adapted his new codename and was ready to move. When he arrived in the mission area, he cut off all connections with the military. This is the point where the player will step in by getting intel on the Hunter by the mysterious lady in white.
Actual Content:
I'll just give you a short list about what I want to do with him:
The Hunter is what I would call an experimental character. There haven't really been many characters who you would consider an antagonist or otherwise malevolent characters yet. Dr Mouse is pretty much the only character you would rather want to avoid if you met him in person.
Regarding of who will actually read what I wrote: I think that most people will avoid him anyway, since I will keep him M/M themed for the sexual stuff. I don't want to exclude the other genders, but I won't write any sexual interactions for anything non-male.
Now that we're through with the overthought character, let's move on to the critters.
Critters:
A folk of only male creatures who form a two layer civilization. They consist of the <INSERT NAME 1> and the <INSERT NAME 2>. The first mentioned all wear chastity devices and go on to hunt for new people to add to their ranks. Although their hunt also yields the selfish goal of pleasuring themselves with their prey since they aren't really able to do so themselves with all the restrictions they have been put under. The second caste, which is the the higher layer doesn't wear chastity devices and consists of basically the leaders. They dominate and sex up the ones from the lower tier.
The problem I have with these is the design as well or which creature I use here at all. I thought about making them Aztec/Mayan frogs first but then I had a different idea I could do with frogs. The reason why I have a problem is, that I wanted to pick the species later - one that I would feel was underrepresented in the game. I'm open for ideas here.
Another problem that I would have with these would be to add the character initiation to the lower caste which wields chastity devices. Restricting the character in their sex for the rest of the game sounds like a little bit of work but I guess you can get it work with some Inform magic.
Now that you've also seen the little critter that I've planned, let's move on to the last part:
Implementation:
The problem that I have is, that I want to reintroduce the lady in white. With the former author gone, she is kind of collecting dust right now and I had the impression that she was one of the major characters in the little plot we have. So in other words: Since she isn't my character, I can't really just go ahead and write whatever comes up to my mind. As it seems she was a character to do little detective work about the nanite infection and was also a delivery girl as well. So ... my idea was to re-add her by first just making her meet the player to warn him about the Hunter first. Later as the little story which I have in mind progresses she tells the player more and more about the Hunter.
Maybe I'll do more stuff with her once I feel more comfortable tackling other people's characters.
But aside from the lady; how do you feel in general about the implementation of the Hunter? What I added here in this thread was mostly stuff about what I think the military would do in a nanite infection apocalypse. Would you feel fine adding a Deus Ex Machina weapon that can destroy mutants on the go (Although normal guns can also kill humans easily ...)? Although if the development of new nanites would break the story too much you could just say that he uses the grey goo nanites instead.
Discussion
There's a few other things which I wanted to get a little bit more intel on:
Since I am gay myself I'll exclusively work on either:
Thank you for reading and I wish you the nicest of days!
I am the Lone Wanderer; come have a seat, let me offer you some tea and relax. Tonight I am going to reveal what I've been brainstorming on since the last few days. Now let's go on and get this megathread started. Since this thread is going to be bigger one, I'm going to section it in a few parts:
1. Ideas
2. Implementation and synchronisation with existing content
3. Discussion about existing content
4. Future plans and direction of my work
1. Ideas:
I feel intrigued by the whole idea of an apocalypse where everyone just gets turned into a rabid monster. It opens up philosphical questions as of what is human and who is allowed to have which rights and how to you judge the ones who have lost their minds. The whole freedom about being able to break taboos also adds a nice flavour to all the possibilities in this environment. Don't worry, I'm not going to make a psychoanalytical Nietzsche-like interpretation of everything. Instead I wanted to add a new character. May I present you ... the Hunter.
Short description:
The Hunter is a sadistic antagonist who doesn't hesitate to kill the infected. When advancing down his paths he will develop an interest in the player character and hunt your guy/gal/(or any other iteration of your gender) actively down to either kill or abuse the player character. The abuse encompasses non-sexual content as well.
Background:
He is an experimental super soldier of the military, made to combat everything which isn't human. Since we are in an environment where there hasn't been any known cure or help for people who succumbed to their infection it is safe to assume that people outside our little playgrounds are pretty paranoid and scared about infected. The fact that the entire Earth is also endangered of being turned into grey sludge makes matters seem even more hopeless but I digress.
The Hunter came into existence by modifying a soldier with a new type of nanobots - coded differently with multiple failsafes in order to prevent them from disfiguring the host although.
The Hunter got shaped into a humanoid reptile. You don't get to see much of his actual skin, since he's wearing armour all over his body. The armour is segmented and has a futuristic look to it. He was also given a special rifle by the military. That gun fires bullets imbued with a new generation of nanites. What I didn't mention before is, that the new generation of nanites actively seeks to destroy the older ones. In other words, the rifle is able to kill infected just for the nanite injection they get.
Reason why the military decided to develop that rifle was that the military has troubles killing infected with their superhuman regeneration.
I have to admit, that I'm not done with his design yet. Ideas are welcome here.
He underwent years of being disciplined trained and now transformed, he adapted his new codename and was ready to move. When he arrived in the mission area, he cut off all connections with the military. This is the point where the player will step in by getting intel on the Hunter by the mysterious lady in white.
Actual Content:
I'll just give you a short list about what I want to do with him:
- [Event]: Meeting the lady in white in the outside area for a short debrief/warning. Requirements to meet that event should be to have completed Dr Matt's or Dr Mouses' questline.
- [Event]: Introduction event of the Hunter in the outside area. After that the Hunter is a random encounter.
- [Encounter]: Throwing the Fight: The Hunter beats up the character
- [Encounter]: Submission:
> Male: Hunter will play with the player
> Female/Herm: See Throw Fight
> Neuter: You will be given the option of being changed into male - [Encounter]: Win: You can either beat him up or make him feel uncomfortable based on how many times you've lost/threw fights before.
- [Event]: If you submitted a lot of times he will take you to his hideout and will offer you to go help him with something.
- [Event]: If you won or lost a lot of times he will tell you that he will invite you to an area. In that area you will have the final encounter with him which has 3 possible outcomes.
The Hunter is what I would call an experimental character. There haven't really been many characters who you would consider an antagonist or otherwise malevolent characters yet. Dr Mouse is pretty much the only character you would rather want to avoid if you met him in person.
Regarding of who will actually read what I wrote: I think that most people will avoid him anyway, since I will keep him M/M themed for the sexual stuff. I don't want to exclude the other genders, but I won't write any sexual interactions for anything non-male.
Now that we're through with the overthought character, let's move on to the critters.
Critters:
A folk of only male creatures who form a two layer civilization. They consist of the <INSERT NAME 1> and the <INSERT NAME 2>. The first mentioned all wear chastity devices and go on to hunt for new people to add to their ranks. Although their hunt also yields the selfish goal of pleasuring themselves with their prey since they aren't really able to do so themselves with all the restrictions they have been put under. The second caste, which is the the higher layer doesn't wear chastity devices and consists of basically the leaders. They dominate and sex up the ones from the lower tier.
The problem I have with these is the design as well or which creature I use here at all. I thought about making them Aztec/Mayan frogs first but then I had a different idea I could do with frogs. The reason why I have a problem is, that I wanted to pick the species later - one that I would feel was underrepresented in the game. I'm open for ideas here.
Another problem that I would have with these would be to add the character initiation to the lower caste which wields chastity devices. Restricting the character in their sex for the rest of the game sounds like a little bit of work but I guess you can get it work with some Inform magic.
Now that you've also seen the little critter that I've planned, let's move on to the last part:
Implementation:
The problem that I have is, that I want to reintroduce the lady in white. With the former author gone, she is kind of collecting dust right now and I had the impression that she was one of the major characters in the little plot we have. So in other words: Since she isn't my character, I can't really just go ahead and write whatever comes up to my mind. As it seems she was a character to do little detective work about the nanite infection and was also a delivery girl as well. So ... my idea was to re-add her by first just making her meet the player to warn him about the Hunter first. Later as the little story which I have in mind progresses she tells the player more and more about the Hunter.
Maybe I'll do more stuff with her once I feel more comfortable tackling other people's characters.
But aside from the lady; how do you feel in general about the implementation of the Hunter? What I added here in this thread was mostly stuff about what I think the military would do in a nanite infection apocalypse. Would you feel fine adding a Deus Ex Machina weapon that can destroy mutants on the go (Although normal guns can also kill humans easily ...)? Although if the development of new nanites would break the story too much you could just say that he uses the grey goo nanites instead.
Discussion
There's a few other things which I wanted to get a little bit more intel on:
- How far do the lore of Multiplayer and Singleplayer overlap? Are they both playing in the same world?
- Is it possible/okay to add a temporary area? For the Hunter I would've liked to add one in the final encounter at least. Since I didn't look into Inform too much yet (Yeah, I've just written down things via pen&paper or notepad so far) I can't tell how much effort it would be to do that.
Since I am gay myself I'll exclusively work on either:
- story related stuff where I'll be indifferent about the gender
- or stuff involving males if it is anything else
- "Ambient events": One-time events or small event-chains just to add to the world a little
- odd critters and other underrepresented species
Thank you for reading and I wish you the nicest of days!