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Here are some things you can do that will get you in trouble. The simple
moral is, Don't do them!
- Act like you've never read the culture section of this website.
- See a very obvious monster and yawn cause you've 'been there and seen
that' without a Willpower stat of at least 20
- Do the above for the presence of the emperor or duke.
- Assume that if one person can approach something, you can. A dragon is
intimidating no matter if there happens to be another person around or
not.
- Put your stats as close to 25 as possible. For one you have no where to
go, statwise, and for two, your growth rate will be so sluggish that in
the end you will be much weaker than anyone else and they'll all laugh at
you.
- Assume that your character is the best or most special, they aren't,
period.
- Forget that this is a co-operative effort. We have to work together to
make this story really flow, let's see some co-operation.
- Say what you want, where you want. This is not America, what you say can
get you hurt, jailed, or even killed, depending on who happens to hear it.
- Focus solely on statistics. Your stats do not make you any more or less
interesting or successful a character. It is your style of role-play, your
maturity or lack there of, and the class you present that will make you
liked by others, not the fact that you have 25 Melee.
- Forget ICA=ICC, that is, In Character Actions lead to In Character Consequences.
Everything you do can have some kind of effect. Sometimes good, sometimes
bad, and you have to take both in stride, at least as a player. Feel free
to have your character panic and whine if you want.
- Play a character who's only point is to be aggressive, there are always
people bigger than you are, expect a short life time.
- Treat enforcers like cops, unlike cops they can beat the hell out of
you, then drag you to jail, and tell them how you resisted arrest, and
they won't even ask you about it.
- Pet burning dogs.
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