White Sorceror

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Description:

White Sorcerors are the pinacle of White Magic, healers of almost miraculous skill, but also capable of wielding White magics as fearsom weapons when the need arises. Thier mastery of the healing magics is such that to find a White Sorceror running an entire hospital, or as the personal medical attendant of Royalty, is not uncommon.

Requirements:

White Mage   at Level 5 (200 JP)
White Wizard at Level 5 (200 JP)


Basic Skills provided:

   NAME                           COST                         AMOUNT

Alertness                      [  3.00] [                    ] [ 0/25]
Arcana                         [  3.00] [                    ] [ 0/25]
Artistry                       [  3.00] [                    ] [ 0/25]
Etiquette                      [  3.00] [                    ] [ 0/25]
Folk-Lore                      [  3.00] [                    ] [ 0/25]
Linguistics                    [  3.00] [                    ] [ 0/25]
Lore                           [  3.00] [                    ] [ 0/25]
Medicine                       [  3.00] [                    ] [ 0/25]
Science                        [  3.00] [                    ] [ 0/25]
Melee                          [  3.00] [                    ] [ 0/20]
Defense                        [  3.00] [                    ] [ 0/20]

Special Skills provided:

LoudMouth                      [  3.00] [                    ] [ 0/25]
Detect-Magic                   [  3.00] [                    ] [ 0/25]
Scan                           [  4.00] [                    ] [ 0/10]
Cure                           [  3.00] [                    ] [ 0/25]
Cura                           [  5.00] [                    ] [ 0/25]
Curaga                         [  7.00] [                    ] [ 0/25]
Cure True                      [  8.00] [                    ] [ 0/25]
White                          [  6.00] [                    ] [ 0/25]
Pearl                          [  MAX ] [                    ] [ 0/25]
White-Affinity                 [  6.00] [                    ] [ 0/25]
Raise                          [  6.00] [                    ] [ 0/25]
Raise2                         [  8.00] [                    ] [ 0/25]
Re-Raise                       [ 10.00] [                    ] [ 0/25]
Regen                          [  4.00] [                    ] [ 0/25]
Protect                        [  4.00] [                    ] [ 0/25]
Shell                          [  4.00] [                    ] [ 0/25]
Wall                           [  9.00] [                    ] [ 0/25]
Esuna                          [  8.00] [                    ] [ 0/25]
Reflect                        [  4.00] [                    ] [ 0/25]
Improvement Mastery            [  4.00] [                    ] [ 0/15]
Zone of Life                   [  8.00] [                    ] [ 0/25]

Additional Information:

  • MP Mod: 115%
  • HP Mod: 90%
  • Modifier: +30% curing effect. Beneficial statuses resist first dispelling attempt. +15% to white offensive spells.

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