Inflictors

From SCross

Jump to: navigation, search

Contents

Description:

Monsters of the Inflictor leaning are known for their ability to change the conditions and emotions of their opponents. At first this may seem not a big deal, but when the warrior in the group falls asleep, and the white mage cannot cast spells because he cannot speak, the poison starts to become a very troublesome malady to a party. A Marlboro is a good example of an Inflictor.

Requirements:

Monster at Level 2  (50 JP)
Mage    at Level 2  (50 JP)

Basic Skills provided:

   NAME                           COST                         AMOUNT

Artistry                       [  3.00] [                    ] [ 0/10]
Empathy                        [  3.00] [                    ] [ 0/15]
Etiquette                      [  3.00] [                    ] [ 0/15]
Folk-Lore                      [  3.00] [                    ] [ 0/10]
Leadership                     [  3.00] [                    ] [ 0/ 5]
Performing                     [  3.00] [                    ] [ 0/10]
Politics                       [  3.00] [                    ] [ 0/10]
Stealth                        [  3.00] [                    ] [ 0/10]
Security                       [  3.00] [                    ] [ 0/ 5]
Subterfuge                     [  3.00] [                    ] [ 0/15]
Torture                        [  3.00] [                    ] [ 0/10]
Linguistics                    [  3.00] [                    ] [ 0/10]

Special Skills provided:

Asphyxiate                     [  6.00] [                    ] [ 0/15]
Shape-Shift                    [  5.00] [                    ] [ 0/10]
Sleep                          [  4.00] [                    ] [ 0/15]
Stealth-Cast                   [  4.00] [                    ] [ 0/15]
Poison                         [  4.00] [                    ] [ 0/15]
Ambush                         [  4.00] [                    ] [ 0/10]
Vanity                         [  4.00] [                    ] [ 0/ 5]
Steal-Heart                    [  4.00] [                    ] [ 0/10]
Charm                          [ 10.00] [                    ] [ 0/15]
Telepathy                      [  4.00] [                    ] [ 0/15]
Shadow-Walk                    [  6.00] [                    ] [ 0/10]
Confusion                      [  4.00] [                    ] [ 0/10]
Mute                           [  4.00] [                    ] [ 0/15]
Mini                           [  4.00] [                    ] [ 0/10]
Sadness                        [  4.00] [                    ] [ 0/ 5]
Cursed-Transformation          [??????] [                    ] [ 0/10]

Additional Information:

  • MP Mod [100%
  • HP Mod [100%
  • Modifier: When a status effect is resisted, the inflictor may spend 10 MP to force a reroll. Additional rerolls on the same effect cost 5 MP more(15, then 20, 25..)

Back to Jobs

Personal tools