Inflictors
From SCross
Contents |
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Description:
Monsters of the Inflictor leaning are known for their ability to change the conditions and emotions of their opponents. At first this may seem not a big deal, but when the warrior in the group falls asleep, and the white mage cannot cast spells because he cannot speak, the poison starts to become a very troublesome malady to a party. A Marlboro is a good example of an Inflictor.
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Requirements:
Monster at Level 2 (50 JP) Mage at Level 2 (50 JP)
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Basic Skills provided:
NAME COST AMOUNT
Artistry [ 3.00] [ ] [ 0/10] Empathy [ 3.00] [ ] [ 0/15] Etiquette [ 3.00] [ ] [ 0/15] Folk-Lore [ 3.00] [ ] [ 0/10] Leadership [ 3.00] [ ] [ 0/ 5] Performing [ 3.00] [ ] [ 0/10] Politics [ 3.00] [ ] [ 0/10] Stealth [ 3.00] [ ] [ 0/10] Security [ 3.00] [ ] [ 0/ 5] Subterfuge [ 3.00] [ ] [ 0/15] Torture [ 3.00] [ ] [ 0/10] Linguistics [ 3.00] [ ] [ 0/10]
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Special Skills provided:
Asphyxiate [ 6.00] [ ] [ 0/15] Shape-Shift [ 5.00] [ ] [ 0/10] Sleep [ 4.00] [ ] [ 0/15] Stealth-Cast [ 4.00] [ ] [ 0/15] Poison [ 4.00] [ ] [ 0/15] Ambush [ 4.00] [ ] [ 0/10] Vanity [ 4.00] [ ] [ 0/ 5] Steal-Heart [ 4.00] [ ] [ 0/10] Charm [ 10.00] [ ] [ 0/15] Telepathy [ 4.00] [ ] [ 0/15] Shadow-Walk [ 6.00] [ ] [ 0/10] Confusion [ 4.00] [ ] [ 0/10] Mute [ 4.00] [ ] [ 0/15] Mini [ 4.00] [ ] [ 0/10] Sadness [ 4.00] [ ] [ 0/ 5] Cursed-Transformation [??????] [ ] [ 0/10]
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Additional Information:
- MP Mod [100%
- HP Mod [100%
- Modifier: When a status effect is resisted, the inflictor may spend 10 MP to force a reroll. Additional rerolls on the same effect cost 5 MP more(15, then 20, 25..)
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