Imp
From SCross
PC Archetype, not for monsters.
Description: Short little green skinned people, renowned for their unimpressiveness and skill with a dagger.
Advantages:
Weapon Mastery: When using a dagger or a spear, imps inflict two extra damage.
Lost Armory: Should an Imp ever secure a section of the legendary Imp equipment, all of their stats increse by one, if they secure all the peices, they all increase by five. This can breach the 25 limit.
Water Nativity: Imps move at +50% speed in water.
Disadvantages:
Unimpressive: Attempts to intimidate are at +2 difficulty(vs 13)
Weak: They lose two strength and constitution. This is waived if these stats are already five or lower.
Rarity: Common
Known Homeland: Not as common as humans, but they can be found on any continent.
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