Geomancer
From SCross
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Description:
Geomancers are in tune with Gaia, and the spirits and elements that reside in the physical plane. They are masters of what's available to them, and all have some practical fighting capabilities. These unique mages, make great geologists, and perhaps Foreman of mines.
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Requirements:
Spirit Mage at Level 2 (50 JP) Fighter at Level 4 (150 JP) Mage at Level 4 (150 JP)
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Basic Skills provided:
NAME COST AMOUNT
Lore [ 3.00] [ ] [ 0/25] Melee [ 3.00] [ ] [ 0/20] Arcana [ 3.00] [ ] [ 0/25] Folk-Lore [ 3.00] [ ] [ 0/15] Defense [ 3.00] [ ] [ 0/15] Science [ 3.00] [ ] [ 0/15] Farming [ 3.00] [ ] [ 0/15] Survival [ 3.00] [ ] [ 0/10]
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Special Skills provided:
Fire [ 4.00] [ ] [ 0/25] Ice [ 4.00] [ ] [ 0/25] Earth [ 4.00] [ ] [ 0/20] Air [ 4.00] [ ] [ 0/20] Aqua [ 4.00] [ ] [ 0/15] Counter-Flood [ 4.00] [ ] [ 0/15] Draw-Element [ 4.00] [ ] [ 0/20] Infuse-Element [ 5.00] [ ] [ 0/20] Resist-Element [ 6.00] [ ] [ 0/20] Mining [ 12.00] [ ] [ 0/25] Harvesting [100.00] [ ] [ 0/ 2] Earth's Transport [ 40.00] [ ] [ 0/ 1] Gaia's Transport [ 40.00] [ ] [ 0/ 5] Terrain's-Blessing [ 4.00] [ ] [ 0/25]
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Additional Information :
- MP Mod: 105%
- HP Mod: 100%
- Modifier: Take no damage from natural elements(non-magical lightning, falling, a bonfire, a cold winter wind, etc.) Has no effect on magically aided or caused elements.
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